Showing posts with label Weather In D&D. Show all posts
Showing posts with label Weather In D&D. Show all posts

Sunday, March 23, 2014

Spring


The topic for today’s discussion is spring. And, while I’m not sure if cupcake meant for the conversation to hover over the season, bed springs, or the leaf springs one might find in the back of a truck. I am, however, certain that this conversation will leave out my favorite type of spring, the slinky. Why am I sure of this? Because I believe if she had wanted me to talk about a slinky she would have said a slinky. So, instead we’ll talk about spring.

And, taking a dart and throwing it at a random topic (OW! Oops, sorry Erik) I’m going to go with the season. Spring is the time of year when the earth quite literally comes back to life. The fall and winter are the slow death of the earth. Think about it, everything is shutting down. The leaves are falling off the trees. The grass stops growing. Many mammals go south for warmer climes, and many others curl up in nice cozy caves and sleep through the winter.

Spring is a period of awakening. Hibernating animals wake up, things begin to grow and migrating animals move back in this direction (like ducks… oh god how I loathe ducks).



Spring also kind of refers to Daylight Savings Time. This is an America only thing (I think. Google would tell you for sure.) and spring refers to springing forward one hour (yay time travel) so that we would have more daylight in the evening hours then we would in the mornings. Mother Nature sort of does this herself as well.

The earth as it rotates around the sun also spins on its axis, and that cockeyed, meaning the earth is angled, and at any one point in the year the earth could be pointed towards or away from the sun. As things are rolling around to spring in the northern hemisphere (our hemisphere) is pointing towards the sun. This means that more of the northern hemisphere is lit up and lit up longer than it is during the winter. This makes summers at the North Pole extremely interesting, seeing as the sun never sets.

In the context of something I understand a little better than science, spring exists in Dungeons and Dragons just as it does on earth. I don’t know why it wouldn’t, unless the DM has you playing on a planet that greatly resembles Hoth. And, even Hoth would have a period of spring like weather. It’s probably more like spring in Antarctica than it is around the center of the earth.

And, yes, there are rules as to how things apply to the world as there are with weather. Take a muddy road for instance. It’s just rained for a day and a half, everything is soaked, and the streets (which are little more than packed dirt) are muddy. People have trouble walking and running in it, thus reducing travel speed, and it sucks down and holds tight to wagon wheels, increasing travel time. And, remember the runner I mentioned, he’s going to have to make balance checks every ten to twenty feet to see if he slides in the muck. If he fails that check he has to make a reflex save to avoid falling, and depending on how the save goes he might have to roll for damage as well.


Then there are allergies. I still haven’t looked to see if there are rules for allergies or not. Meh.

And, yes, all of that does sound extremely tedious, and I’m not the sort of dungeon master who’s going to demand those checks whenever a PC moves ten feet. Nope, the only time that would matter is during a combat encounter, or some other strenuous event where the rolling of the dice is important.

Anywho, that’s all from me for the day.

Beware the Dire Squirrel.

Ryan

3-22-14

Wednesday, March 19, 2014

Crazy Weather

http://shop.theoatmeal.com/collections/the-blerch
This is not mine. It really isn't. It's just free advertising for The Oatmeal. 
Is it me? Or has Mother Nature suddenly developed bi-polar disorder? I’m going to think it’s that, instead of the possibility that Mother Nature is going through puberty again.

I mean, don’t you see it? The constant hormonal shifts (hot, cold, hot, cold) and the temper tantrums (the days when all of the continental United States had a temperature below freezing and the snow that fell stopped the world from running). I mean, seriously, something is out of whack with her.

Or maybe teachers everywhere cried out and offered up their candy as sacrifice for a few snow days.

Thanks teachers… >.>



I had a long stretch there, though, during the bad days when I didn’t have to get out of the house for anything at all. Except maybe the need for cigarettes, but I do longer walks then the trip to Canada’s Cash Store and back every day. It’s something I happen to be proud of.

Oh, and I’m thinking about competing in a half marathon. It’s the Beat the Blerch 10K, Half Marathon, and Marathon. It takes place in Carnation, Washington on September 21st. Setting this as a goal for me is a huge step (as will be finding the money for plane tickets and a spot in the race). A half marathon is 13 miles, and that’s not walking, that’s running. Right now I do 2.5 miles a day walking. I’m going to have to look into an intensive exercise program to get even close to being able to do it.

Maybe.

I don’t know, that would depend on the weather too, and Washington is a really rainy state. And, I’m afraid to set any funds towards doing it as I often really get into wanting to do these things. Then I flake out, and I’ve wasted my money for no GD reason.

I’d get about a week into the training and be like this is too hard for me, and rage quit and there goes that money.

What’s worse is the participation tickets go up for sale on the 24th, and it’s likely that they’ll have been bought out by the time I make a decision.

And, I don’t like where this is going. Instead we’ll get back to the weather.

To put it simply the DM/GM is god when it comes to their world. They control every aspect of that world, including the weather.


Since I’m the DM, if I wanted to create the weather we’ve been having recently, I can have an Epic level NPC spellcaster cast the spell Dire Winter. This creates a 1000 foot vortex like a hurricane or a tornado that deals 2d6 cold damage for 20 hours.

Or I could…

That list would go on forever, and that’s just the spells I could use to affect the weather. It doesn’t touch what the rules say about how the weather and the world of Dungeons and Dragons coexist. I need to refresh my memory on that chapter.

It might be time for the skies to rain brimstone.

Enter maniacal laughter here.

Ryan

3-19-14