Monday, February 24, 2014

Ice Giant

Today, we’re going to talk about the topic that Cupcake tried to give me yesterday. This is after she said Ragnarok, and I implied that it was going to play some part in the DnD game. I told her no, and said I would do the Ice Giants today, and that’s what we’re going to talk about.

Ice Giants… That’s not what they’re called, and being a Dungeons and Dragons player it kills me to even put the two words together. The adjective ice would imply that the Giants are made of ice, therefore turning them into constructs and golems, and they’re far from that. The better term, the Dungeons and Dragons term, is Frost Giant. And, if we want to get really technical they’re called the Jotunn in Norse Mythology, and they reside in a world called Jotunheim (literally meaning home of the jotunn).

In Norse Mythology, the Jotunn server several very important roles in the order of reality: the world as we know it was created from the body of the largest of the Jotunn, a giant called Ymir. The jotunn also find themselves coming up against the Æsir, the gods of Norse mythology, often playing the role of antagonist, such as the trickster god Loki… who was never actually a god. He was just a jotunn… and he was of no relation to Thor either… in fact… Thor wasn’t even Odin’s son… Scratch that, Google corrected me. I really didn’t think there was any relation there. I thought Odin’s only son was Baldr. Yeah… just looking at Wikipedia for five minutes screwed all of my knowledge of Norse Mythology.

I did check, and yes I was right about Loki having no relation to Thor. Lol.

Sorry, I got distracted there. Watching Tom Hiddleston getting the shit knocked out of him by the Hulk.

“Puny God.”

Gives me chills every time. Which, is kind of right on the mark seeing as Loki is a frost giant, and I’m trying to bring the conversation back around to that point. And, I seem to be failing, as I can think of nothing at all to say about the Frost Giants.

They play a major role in Dungeons and Dragons (obviously) as they are one of the more intelligent and extremely unfriendly types of giants. They’re often seen in the company of orcs and ogres and they’re usually the ones doing the bossing around.

In The Hunter’s Blade trilogy, by R.A. Salvatore, the frost giants, lead by Gerti Oreldottr, are allies with the up and coming orc King Obould Many Arrows as his orcish horde overran the Silver Marches and the kingdom of Bruenor Battlehammer. The frost giants didn’t see much direct combat though, mainly serving as artillery for the army. Being able to lift two and three ton boulders and chuck them up to a mile away makes them just as good as any catapult. Even better really, seeing as it’s much easier to grab a rock up off the ground and hurl it through the air, then it is to wind a catapult back down, load it, position it just right, release it, and pray it hits what you want it to hit. Yup, I’ll definitely be thinking about frost giants the next time I have to overrun a small township with a single wizard tower and a wooden defense wall.

And, this brings me to another point, how should I incorporate the frost giants into my game? I don’t know, and it’s not particularly important at the moment. My PCs are tucked safely(?) away deep underground, and next to an ocean close to the equator of Launam. Not the type of area where a frost giant would be happy.

So, you’re safe for now, Damn Dirty Dungeon Crawlers… You’re safe for now…



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