Showing posts with label Vampires. Show all posts
Showing posts with label Vampires. Show all posts

Thursday, February 27, 2014

Gravity

Today’s topic is about something we’re all well acquainted with, though it took a falling apple to point it out to Sir Issac Newton. Yup, gravity, the constant enemy to those who like to stand up.

Cupcake lost a fight with gravity today, and it’s the third fight she’s lost in the last week if I’m not mistaken, and I lost one too, not too long ago. I’ve got a doctor’s excuse and x-rays to prove it.

I don’t have any broken ribs, but something’s wrong. I’ve got pain and this and that and I don’t feel like bitching about it right now. Me and Cupcake have both lost our battles with gravity recently, and that’s pretty much all I’ve got to say about gravity.

Now, I need to find something else to talk about.

Gravity is boring.

So, I’ll talk about role-playing instead. I don’t mean playing Dungeons and Dragons or any rpg video game (and not adult centric role playing) I mean just sitting down with a few friends, a pen and a piece of paper and pretending to be someone else for a while.

Writing is one way of doing it. Acting is another. Then you have the games, and all these things focus on a sort of transformation. Somewhere along those lines you stop being you, all your worries fade away. For a little while, at least, you don’t have to worry about where the rent money’s coming from or about what’s happening to the world at large. All that matters is that character and what’s going to happen next.

Escapism is the word for it, and I think it’s a word that bears repeating. We can escape from our lives and our responsibilities for just a tiny fraction of time. It really might be what keeps most of us sane.

I know I work out a lot of my problems when my pencil connects with the page. I can see all of it flowing out of me, through me, and transforming. Those problems and fears and hopes and dreams, all of them become the essence of whatever character I’m writing about. Whether it be about a gnome and a necromancer or a half-vampire and an army of the undead, they are the same because they are me, and they’re different because they’re my window into another world.

That might be why I like writing so much. I enjoy escaping, living these other lives like I’m Batman or some shit like that. And, I write because I want to share that joy with other people. I want my readers to be free from their worries, even if it’s just for one cigarette smoke filled night. I want them to be free and feel the joy and triumph, pain and sorrow of another. I want them to be free, and I want them to know that life is worth living because of those little moments of happiness, of freedom.

And, that’s enough preaching out of me. Later kids.

Ryan

2-26-14/2-27/14

Thursday, February 13, 2014

Vampires

If you’re new to the blog, there are a couple of things you should know. First, I don’t come up with my own topics, my wife, Cupcake/Melanie, gives me a topic and I write about it. Second, I kind of make a little game out of it where I try to find a way to work the topic into upcoming installments of my Dungeons and Dragons game. My wife plays in my game as one of the player characters… so, you’d think she’d think of fun fluffy topics like princesses and ponies, but no, she gave me vampires instead.



Vampires are a staple in paranormal fiction (not just horror anymore) and I have to admit they’re probably my second favorite fictional creature (the first being dragons), so I feel like I’m pretty up to speed on how the whole vampire thing works.

Vampires, first and foremost, are bad guys. In the folk tales that gave them life they were villains, and when Bram Stoker penned Dracula he turned the vampire into an archetypal villain. Simply put, the vampire (and Count Dracula in particular) have been copied over and over and over again in all forms of media. They’ve been in books (duh), movies, comic books, paintings, songs, they’ve crossed genres and have been in space and became the centerpiece of the paranormal romance fiction. But, they’ve never really lost that edge, that “I am the bad guy” feeling. Hell, even Stephanie Meyer tried to convey that feeling in the Twilight books. (I don’t have a lot of positive things to say about those books, but her treatment of vampires as villains—James, Aro, Jane—is one of those positive things.)

So, when it comes to working vampires into my Dungeons and Dragons game that’s not a problem at all. I can see my world filled with these monsters that stalk the night, and beyond that there have already been vampires in my game.

Well…

Not in this game in particular, but there was in the last game. Though, it was a half-vampire/dhampire (whatever you want to cal it), and the PCs never came across it. I put the monster (a rogue and assassin named Guildenstern) in the game for later on in the campaign. He ran the mortuary in New Windhaven  (the starting town for the last game) and was going to become a recurring antagonist when the PCs hit level ten or so.

I was going to have it that he was hired to attack the PCs. I don’t remember what it was I had him hired to do besides playing antagonist, but it’s really not important now.

Life happens, things change, and for reasons I won’t mention we’re not playing that campaign anymore. But, I will keep in mind. Maybe our current PCs will piss some powerful lord off, and they’ll have a monstrous half-vampire knocking on their door in the middle of the night.

Anywho, I’m checking out for the night. Later kids.

Ryan

2-12-14